Feature #11418
Integrating magazine proxies into magazine interfaces
| Status: | Assigned | Start: | 2010-06-22 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assigned to: | - | % Done: | 0% |
|
| Category: | Config | |||
| Target version: | - | |||
| Operating system: | Mainboard chipset: | |||
| Graphics card: | System RAM size: | |||
| Graphics card driver version: | GPU VRAM size: | |||
| Affected ArmA II version: | Please select... | Audio card: | Please specify! | |
| Maxmem parameter: | Not set | Size of OS swap file: | Please specify! | |
| Difficulty: | Not set | I am using some Mods: | No | |
| Reproduced by another DH user: | No | I am using: | ||
| CPU: | Please specify! | Reproducible for you: | No | |
| Votes: | 19 |
Description
This is a suggestion on how to implement both of these features:
http://dev-heaven.net/issues/11383
http://dev-heaven.net/issues/11417
If both of these features are implemented, then the magazine proxies should be tied to the magazine interfaces. Ex:
class CfgMagazineInterfaces {
class 556_STANAG_Interface {
proxy = "556StanagProxy";
};
};
class CfgWeapons {
class M16 {
magazineInterfaces[] = {"556_STANAG_Interface"};
};
};
class CfgMagazines {
class 30Rnd_556x45_STANAG {
magazineInterface = "556_STANAG_Interface";
model = "556stanagProxy.p3d";
};
};
With this, you can have multiple proxies on a weapon, and the magazine interface determines which proxy to fill for which magazine model. I'll use the M249 belt & M16 mag example again. You would need to fill the magazine models into different proxies for the belt & M16 mags.
(sorry but I can't get the code tags to work right)
Related issues
| related to ArmA2 Community Issue Tracker - Feature #11383: Magazines should be proxies within weapon P3Ds. | Assigned | 2010-06-21 | ||
| related to ArmA2 Community Issue Tracker - Feature #11417: Magazine-Weapon Interface config class | Assigned | 2010-06-22 |