Bug #5335
When dragging a wounded or dead unit and looking down in first person your feet walk "over" the dragged
| Status: | Rejected | Start: | 2009-10-22 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assigned to: | - | % Done: | 0% |
|
| Category: | Animations | |||
| Target version: | - | |||
| Operating system: | Mainboard chipset: | |||
| Graphics card: | System RAM size: | |||
| Graphics card driver version: | GPU VRAM size: | |||
| Affected ArmA II version: | 1.04 BETA | Audio card: | Please specify! | |
| Maxmem parameter: | Not set | Size of OS swap file: | Please specify! | |
| Difficulty: | Not set | I am using some Mods: | No | |
| Reproduced by another DH user: | No | I am using: | ||
| CPU: | Please specify! | Reproducible for you: | No | |
| Votes: | 5 |
Description
When dragging a wounded or dead unit and looking down in first person your feet walk "over" the dragged.
Repro:
Modules: First Aid Simulation & Battlefield Clearance.
History
Updated by Scruffy 11 months ago
That's a change to the first person camera made since Arma 1. Everything belonging to your unit in first person is rendered in front of the environment, so you don't see your gun clipping into walls, the ground or other objects. Try standing knee-deep in water and look down for a Jesus experience.
It makes estimating close distances and when/if your weapon is blocked hard.
Updated by kju 11 months ago
- Subject changed from Drag animation to When dragging a wounded or dead unit and looking down in first person your feet walk "over" the dragged
- Category set to Animations
- Affected ArmA II version changed from Please select... to 1.04 BETA
- Reproduced by another DH user set to No