Feature #7064

Add adjustable sights to PK Machine gun

Added by JDIZZLE 9 months ago. Updated about 1 month ago.

Status:Closed Start:2009-12-17
Priority:Low Due date:
Assigned to:- % Done:

100%

Category:-
Target version:1.5 (OA)
Component: Affected Version:
Reason:
Votes: 12

Description

When engaging targets any more than 200 meters away you cant see your target. The 3d model even has the adjustable rear sight modelled.

History

Updated by rocko 9 months ago

  • Target version set to Planned

Updated by mr.g-c 9 months ago

Ìf then nearly all MGs need this adjustment capability....
I was suggesting this already during ACE1+Arma1 but it was not added because of Multiplayer sync problems, as each fired round had to be synchronized, else different players would see different impact-points and would render a assistant gunner useless.....

Dunno whats up with the possibility of this in Arma2/ACE2.

Updated by rocko 8 months ago

  • Category set to Script

Updated by Xeno 8 months ago

  • Assigned to set to q1184

Updated by rocko 6 months ago

  • Target version changed from Planned to Needs Contributors

Updated by Xeno about 1 month ago

  • Category deleted (Script)
  • Status changed from New to Expired
  • Assigned to deleted (q1184)
  • Target version deleted (Needs Contributors)

Updated by rocko about 1 month ago

  • Status changed from Expired to Closed
  • Target version set to 1.5 (OA)
  • % Done changed from 0 to 100

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