Feature #7064
Add adjustable sights to PK Machine gun
| Status: | Closed | Start: | 2009-12-17 | |
|---|---|---|---|---|
| Priority: | Low | Due date: | ||
| Assigned to: | - | % Done: | 100% |
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| Category: | - | |||
| Target version: | 1.5 (OA) | |||
| Component: | Affected Version: | |||
| Reason: | ||||
| Votes: | 12 |
Description
When engaging targets any more than 200 meters away you cant see your target. The 3d model even has the adjustable rear sight modelled.
History
Updated by mr.g-c 9 months ago
Ìf then nearly all MGs need this adjustment capability....
I was suggesting this already during ACE1+Arma1 but it was not added because of Multiplayer sync problems, as each fired round had to be synchronized, else different players would see different impact-points and would render a assistant gunner useless.....
Dunno whats up with the possibility of this in Arma2/ACE2.
Updated by Xeno about 1 month ago
- Category deleted (
Script) - Status changed from New to Expired
- Assigned to deleted (
q1184) - Target version deleted (
Needs Contributors)
Updated by rocko about 1 month ago
- Status changed from Expired to Closed
- Target version set to 1.5 (OA)
- % Done changed from 0 to 100