Feature #1617

Over-Blooming should be configurable by Settings

Added by mr.g-c over 1 year ago. Updated 10 months ago.

Status:Closed Start:2009-05-29
Priority:Normal Due date:
Assigned to:- % Done:

0%

Category:-
Target version:1.02.58064
Operating system:Vista 64 bit Mainboard chipset:
Graphics card:Nvidia FG9660GT System RAM size:
Graphics card driver version: GPU VRAM size:
Affected ArmA II version:1.01.57751 Audio card:Please specify!
Maxmem parameter:Not set Size of OS swap file:Please specify!
Difficulty:Not set I am using some Mods:No
Reproduced by another DH user: I am using:
CPU:Please specify! Reproducible for you:No
Votes: 14

Description

Over-Blooming and Mega-Glowing of everything is highly annoying + mega unrealistic in my opinion... Lets face it, for instance it is so annoying that when you zoom-in to a glowing "Basin" (which itself wasn't even illuminated by the sun or else) everything around you gets extremely dark (HDR effect).

And so there should be really a option to reduce this glow/blooming, besides the options for Post-Processing on low.


Related issues

related to ArmA2 Community Issue Tracker - Feature #1615: Anti Aliasing not able to set in Graphics Menu Closed 2009-05-29 2009-06-27

History

Updated by derdoe over 1 year ago

Yes, i think so too, i think these effects are better suitable to a FPS shooter game e.g. Call of Duty than to a simulation. Or at least it should be turned down to a minimum.

Updated by Spooner over 1 year ago

I don't think anyone can say that these effects are realistic or even "nice" to look at. I'm much more keen that the effect is toned down a bit rather than we get to configure it.

Updated by Skeptic over 1 year ago

Yep, we should have some menu slider for HDR. Some might like this effect, so I don't think it should be taken out completely. And yeah, I have post processing on none/low - seems as if you're looking through foggy beer goggles.

Updated by alef about 1 year ago

  • Due date set to 2009-06-27
  • Status changed from New to Feedback
  • Affected ArmA II version set to 1.01.57751

Updated by alef about 1 year ago

  • Due date changed from 2009-06-27 to 2009-07-04
  • Status changed from Feedback to Resolved
  • Assigned to set to mr.g-c
  • Target version set to 1.02.58064

Turning PP off disables blooming.

Updated by kju about 1 year ago

  • Due date deleted (2009-07-04)
  • Status changed from Resolved to Closed
  • Assigned to deleted (mr.g-c)

Updated by mr.g-c 11 months ago

  • Status changed from Closed to Feedback

Hi, actually it was meant to have a own menue setting for the blooming alone. But its great to see that its "technically possible" to turn that glowing off.
For instance, we here are loving every other post-processing effect, but not the over-blooming of everything. Im sure others think the same way too, so in my opinion it "deserves" a own menu setting for blooming. :-)
So maybe the title could be better altered to reflect what i actually wanted to suggest.

Updated by mr.g-c 11 months ago

  • Status changed from Feedback to Closed

In the mean time someone made a own ticket for it, so this here is then duplicate of it.... :-)
#3718

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