Bug #5109
Battlefield Clearance Module - Units fall through buildings
| Status: | Closed | Start: | 2009-10-11 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assigned to: | - | % Done: | 0% |
|
| Category: | BI Modules | |||
| Target version: | 1.05.62017 | |||
| Operating system: | Mainboard chipset: | |||
| Graphics card: | System RAM size: | |||
| Graphics card driver version: | GPU VRAM size: | |||
| Affected ArmA II version: | 1.04.59026 | Audio card: | Please specify! | |
| Maxmem parameter: | Not set | Size of OS swap file: | Please specify! | |
| Difficulty: | Not set | I am using some Mods: | No | |
| Reproduced by another DH user: | Yes | I am using: | ||
| CPU: | Q9550 | Reproducible for you: | No | |
| Votes: | 15 |
Description
When dragging a player that is on/inside of a building they will fall to the ground below the building.
History
Updated by zGuba 10 months ago
- Due date set to 2009-11-11
- Category changed from Gameplay to BI Modules
- Status changed from New to Assigned
Updated by kju 9 months ago
- Due date changed from 2009-11-11 to 2009-11-14
- Status changed from Assigned to Feedback
Come on ... you need to supply more details!
MP or SP or both?
Only happens for humans as dragged unit?
Can please retest and report back. Thanks!
http://dev-heaven.net/repositories/revision/cmb/9f96226ac6480e3fe0c6493c17f13f6db4eef56b
Updated by kju 9 months ago
Ok lets move on. Repro mission needed.
I tried this:- AI and me on the Utes air tower.
- Shoot AI to be injured.
- Drag AI.
- See AI NOT fall to the ground.
Your turn again. :)
Did you test with latest beta?
Updated by zGuba 9 months ago
- Status changed from Feedback to Resolved
- Target version set to Upcoming version
Confirmed as fixed.
Updated by Pistolfied 9 months ago
kju wrote:
Ok lets move on. Repro mission needed.
I tried this:
- AI and me on the Utes air tower.
- Shoot AI to be injured.
- Drag AI.
- See AI NOT fall to the ground.
Your turn again. :)
Did you test with latest beta?
Nope, just the regular patched version. Nice to know it's been fixed now :D
I'm guessing this needs to be applied server side in order for it to have any affect though?
Updated by kju 9 months ago
http://www.arma2.com/beta-patch.php
Server is only needed for server side AI.