Bug #5109

Battlefield Clearance Module - Units fall through buildings

Added by Pistolfied 10 months ago. Updated 7 months ago.

Status:Closed Start:2009-10-11
Priority:Normal Due date:
Assigned to:- % Done:

0%

Category:BI Modules
Target version:1.05.62017
Operating system: Mainboard chipset:
Graphics card: System RAM size:
Graphics card driver version: GPU VRAM size:
Affected ArmA II version:1.04.59026 Audio card:Please specify!
Maxmem parameter:Not set Size of OS swap file:Please specify!
Difficulty:Not set I am using some Mods:No
Reproduced by another DH user:Yes I am using:
CPU:Q9550 Reproducible for you:No
Votes: 15

Description

When dragging a player that is on/inside of a building they will fall to the ground below the building.

arma2_2009-10-11_13-47-53-37.jpg (370.1 KB) Pistolfied, Sun, 11 Oct 2009 20:49:15 +0000

arma2_2009-10-11_13-47-56-53.jpg (403.5 KB) Pistolfied, Sun, 11 Oct 2009 20:49:15 +0000

arma2_2009-10-11_13-48-02-41.jpg (339.8 KB) Pistolfied, Sun, 11 Oct 2009 20:49:15 +0000

arma2_2009-10-11_13-48-06-52.jpg (84.6 KB) Pistolfied, Sun, 11 Oct 2009 20:49:15 +0000

arma2_2009-10-11_13-48-09-35.jpg (123 KB) Pistolfied, Sun, 11 Oct 2009 20:49:15 +0000


Related issues

related to ArmA2 Community Issue Tracker - Bug #2139: setPos/getPos is relative to the nearest roadlevel Closed 2009-06-19 2009-08-20
related to ArmA2 Community Issue Tracker - Bug #3983: modelToWorld bug Feedback 2009-08-24 2010-07-15

History

Updated by zGuba 10 months ago

  • Due date set to 2009-11-11
  • Category changed from Gameplay to BI Modules
  • Status changed from New to Assigned

Updated by Dwarden 10 months ago

  • Assigned to set to Dwarden

Updated by kju 9 months ago

  • Due date changed from 2009-11-11 to 2009-11-14
  • Status changed from Assigned to Feedback

Come on ... you need to supply more details!

MP or SP or both?
Only happens for humans as dragged unit?

Can please retest and report back. Thanks!

http://dev-heaven.net/repositories/revision/cmb/9f96226ac6480e3fe0c6493c17f13f6db4eef56b

http://www.arma2.com/beta-patch.php

Updated by Pistolfied 9 months ago

It occurs in both SP and MP with both real players and AI.

Updated by kju 9 months ago

Ok lets move on. Repro mission needed.

I tried this:
  1. AI and me on the Utes air tower.
  2. Shoot AI to be injured.
  3. Drag AI.
  4. See AI NOT fall to the ground.

Your turn again. :)

Did you test with latest beta?

Updated by zGuba 9 months ago

  • Status changed from Feedback to Resolved
  • Target version set to Upcoming version

Confirmed as fixed.

Updated by Pistolfied 9 months ago

kju wrote:

Ok lets move on. Repro mission needed.

I tried this:
  1. AI and me on the Utes air tower.
  2. Shoot AI to be injured.
  3. Drag AI.
  4. See AI NOT fall to the ground.

Your turn again. :)

Did you test with latest beta?

Nope, just the regular patched version. Nice to know it's been fixed now :D
I'm guessing this needs to be applied server side in order for it to have any affect though?

Updated by kju 9 months ago

  • Target version changed from Upcoming version to 1.05 BETA

Updated by kju 9 months ago

http://www.arma2.com/beta-patch.php

Server is only needed for server side AI.

Updated by Fireball 8 months ago

  • Due date changed from 2009-11-14 to 2009-12-24

Updated by alef 7 months ago

  • Status changed from Resolved to Closed
  • Assigned to deleted (Dwarden)
  • Target version changed from 1.05 BETA to 1.05.62017

Updated by kju 7 months ago

  • Due date deleted (2009-12-24)

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