A.C.E. RC1, Update #4

Added by Sickboy 6 months ago

Updates are automatically installed when running the software, configured for A.C.E.

Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our issue tracker.

General

  • Added HK416
  • Internal fixes and optimizations

CBA

Build 67
Updated to source:@eb5b6f6e085cda655fff55b999338421a8cdc398

ACE

Build 239
Updated to source:@9fa28e5feaa9188cb0dad4cd80a87d5220a99c59

Fixed

  • Burn strings. Possibly fixes #8786 [Sickboy]
  • Interactions side issue. refs #8788 [Sickboy]
  • Much nettraffic depending on amount of man-units. [Sickboy]
  • Sys interaction didn't work due to side problem. [Sickboy]

Build 238
Updated to source:@021c58b027324a34021987de051da9d2544ba857

Changed

  • AI gunners now also hit hull on enemy armor [q1184]

Fixed

  • Autorotation was broken because of wrong getin eventhandlers [Xeno]
  • Broadcast RAV Lifter dropped rope mag weaponcargo over network [Xeno]
  • Fastroping, transfer rope weaponcargo over network, various other issues, refs #8669 [Xeno]
  • Repairvehicle could self-act on itself. Refs #8550 [Sickboy]
  • Smaw spotting round deadly to APCs [q1184]
  • VS17 panel not working [rocko]
  • Vehicles bounce when shot at with canister round [rocko]

Added

  • AH MFD, Hellfires and improved missile simulation for AI [zGuba]
  • Repair of wheels for non armor damage simulation vehicles. Refs #8550 [Sickboy]
  • Vehicle getout now simulates camera action as if you were moving out of the vehicle. By Dslyexci. refs #8738 [Sickboy]

ACEX

Build 185
Updated to source:@929f97d86175cad4e76ad215a6ee6f8bb91325e2

Build 184
Updated to source:@23e6dbca62887e7c1851a908100cf5d9301fea22

Build 183
Updated to source:@0f84f6f46320b07fb009e945242bd925f9f05bc9

Changed

  • Better sync for ammobelts [rocko]
  • FIEXED: AH-1 damage appearance [Aushilfe]

Added

  • BMD-1 by Soul Assassin [Aushilfe]
  • SA-9 Gaskin to other fractions [Aushilfe]

Comments