A.C.E. RC1, Update #2

- Latest Mod information
- Latest Updater News
Reporting issues/feedback¶
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Please use our issue tracker.
General¶
- Desert USMC (By Schnapsdrossel)
- Insurgents
- Trial improvements to ACE M1A1 HC Armor. T90 and further improvements still ongoing.
- Fixed marker tracking
- Draft of ACE Scope and Workflow
- Internal fixes and optimizations
CBA¶
Build 65
Updated to source:@a427a5a554a1b5c5b55464c7fd0420d2b2fb56f3
ACE¶
Build 235
Updated to source:@b23a0b9cf7247ce8fc69d395130a9e9243ec8e89
Changed¶
- Disabled gridNumbersOverLines due to it being glitched in game and displaying incorrect gird references when moving between zoom levels and relating to internal game grid references. [Nou]
- Increased detection range for ravlifter again [Xeno]
ACEX¶
Build 181
Updated to source:@3240051982df0cede692f16cb3c7f0980de91921
Build 180
Updated to source:@072cc2418ccb01fc1a8c08a9db653914be34fb08
Fixed¶
- Wheel damage animation on Strykers [Aushilfe]
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