Projects
- DevHeaven
Dev-Heaven.net Home Grown Projects
- Community Modding Bible
The Community Modding Bible; streamlining ArmA modding.
- Wave
Wave for Dev-Heaven (Prototype) | More Info
Follow us through Google Wave & Groups
- A2 Modules
ArmA 2 Modules
- A2Tools CommunityIssueTracker
Please make sure you read the Bug Tracker Instructions before posting!
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- A.C.E.X
ACE Extras (OPTIONAL, Huge)
All model/texture/sound replacements/additions (Aka stuff not part of core systems)
ModFolder: @ACEX
- ACRE

An ArmA2 to Teamspeak 3 integration project for realistic military radio nets.- ACRE Community Help Tracker
This tracker is made for members of the community to "self help" each other, as well as our testers and other people who have used the plugin to assist in issues and resolution.
- Advance and Secure (AAS)
Advance and Secure by CoolBox Home

- Animal's Missions

[SP/COOP/CAMP]
Submit bug reports and new ideas for my missions right here. - ArmA2 Community Issue Tracker

- Please make sure you read the Bug Tracker Instructions before posting!
- Have a look at the Most Community Wanted issues
- For a simple overview head over to the CIT entry page....
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- Community Base Addons
Common frameworks for extending ArmA2

- CBA_A2 compat addon
For a single unified CBA/XEH.
- CBA_OA compat addons
OA-standalone compatibility addon, and Bridge addons prototype under development.
Part of Community Base Addons
Related Wave
- Community Base Config Project
Provides community addons with an improved config tree and config values standards.
- Dawn of War 2
DOW2 is the sequel to Dawn of War and is based on the same engine as Company of Heroes. All 3 games are developed by Relic.
- End of War
A tactical multi-player game-play modification for Dawn of War 2.
- Extended Eventhandlers
The Extended Eventhandlers addon combines extended init, fired, and other event handlers into a single addon.
BI forum thread: Extended eventhandlers
This project, Extended Eventhandlers is a project for the game Armed Assault released in 2006....
- goArmA
Multilaunching Suite for ArmA and ArmAII
current stable: 1.9.7
in production: 2.0 - H.AR.C.P.
Hungarian Arma Community Projects
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- ArmAScript
ArmAScript is a plugin for Notepad++
It adds lexing and folding for SQF files. Additional it adds different helper functions.
The latest version is 1.3:
ArmA Script Recoded.7z...
- Isla Duala
Please report back any issues, errors and stuff you would like to see incorporated in the new versions.
- Island Panthera
Please report back any issues, errors and stuff you would like to see incorporated in the new versions.
- Jaynus' ArmA2 Extended Library
JayArma2Lib is my creation to have access to either more efficient or extended functionality which the currentArmA2 engine lacks. This includes string functionality, data structure management, and named pipes access.
This can be considered the follow-up to the original 'armalib' by Kegetys. Sadly though, I was never able to get in touch with Kegetys, and therefore none of this work is based off of his except for the identification of the ArmA2 scripting function to replace....
- Loki's Nightmare
The Parent project for Loki's Nightmare
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- PVP script pack
This project is a script pack that allows rapid creation of many kinds of PVP maps. Most gametypes can be created within minutes just by placing a small number of markers from the editor then copying the script files to the mission folder. NO knowledge of triggers or scripting is required!...
- squint
squint is a static analyser for sqf files. Ie, it can identify errors (both syntax and run-time) by inspecting the files before they are loaded into ArmA.
It is current ALPHA status - see the wiki for more details....
- Mana Island NZ

This is really a showcase island for "mikebart's Vegetation" and "mikebart's Rock's", no buildings or any other BIS objects (except sky and ocean of course)The roads were all placed using Homer Johnstons "Road Painter Tool". Thanks Homer...
- mikebart's Vegetation

This package currently includes three variations of Ulmus (Elm) trees, an assortment of grasses and other clutter and a Tussock bush.
This is a beta release, so there are a few bugs that need to be sorted, aswell as some things that simply arent finished, but these issues shouldnt cause any problems for the user.... - mikebarts Rock's

Theres currently only one rock model in this addon but I plan to build on to this alot.Includes:
mb_r_group01.p3d
... - modularSoundTemplate
A template to make truly modular sound replacement addons.
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- okt_NoBlur
Post processing blur remover for ArmA2. Can also remove glow effects if desired. INFO
- PboDll
DePbo.dll is the 'driver' behind most of Mikero's tools.
It is intended to be a non-reinventing-the-wheel service
so that any application can access one, well proven,
decompression algorithm (eg), rather than re-writing or
pasting the source code again and again into different exe's....- CWR2Editor
Editor103 for Arma2
- Planned Assault
PlannedAssault is a mission builder for the 'Armed Assault' game.
Based on a your inputs, PlannedAssault plans a large scale combined arms battle and converts this into a mission you can download and play.
Fight your own battle as tank commander, gunship pilot or in any other role you fancy.... - PMC Projects
From OFP to ArmA 2
- AGS Buildings
AGS Buildings, several buildings for mission editor placement and for WRP placement.
- AGS Industrial
AGS Industrial pack, several industrial type buildings for mission editor and WRP terrain placement.
- AGS Port
AGS Port / Harbor pack, harbor objects for mission editor and WRP terrain placement.
- PMC Rattler
Desert terrain 25km x 25km in size. Features; roads, oil fields, ruined cities, airbase, etc.
- PMC Somalia
PMC Somalia is realistic Somalia mod covering the era from 1993 to present day. Realistic units, vehicles, weapons and terrain.
- Polish Community Projects
Do pracy, rodacy!
- DM Real Tournament 2

Crazy DM mission.- Defeat your oponent one by one in separate rounds and reach the final!
- Buy better weapons to increase your chance and bet on a fighter to get more money.
- Use spectator view to watch others' fights...
- prBF
Mix of c&h and cti.
Original idea: crBF (OFP) by Cleanrock. - Przemek kondor's toolskondor's tools consists of scripts, scripts packs and missions which can help you in missionmaking
- kndr_markers - script that tracks units or other objects as a markers
- kndr_debug_console - console with MP support
- ppEffects viewer mission - mission which can help you find nice (or ugly) filters...
- PROPER projects
Welcome to PROPER projects!¶
Read about major releases in the news section and follow
minor releases and general progress in the activity view.Feel free to recommend small tweaks in the issue tracker....
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- A&S ProMode (ArmA II)

Project space of the A&S ProMode game mode.
- A&S ProMode (OA)

Project space of the A&S ProMode game mode.
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- SPAFF PCF Projects
Welcome to SPAFF Projects, the home of Chernarus Rhapsody, a PCFormat ArmA II campaign series being created in collaboration with the ArmA II community.
The vision:
“To create an online gaming experience using the Arma II game that is: fun, bug-free (hopefully), well-organised, engaging, rewarding, thrilling, memorable and not overly fastidious to the detriment of enjoyment (note fun is the first entry on the list for a reason)....- Rhapsody HTvT
HTvT stands for hostile Team vs Team.
It's a modification of Domination TvT and the first game will be based on Takistan.
- SAP
New Dimensions?
- Sickboy's Projects
ArmA and Ruby projects
- Six Battle Center
Dynamic/Dungeon master Coop mission with adverserial possibilities
- Six Updater Suite


Please check the Wagn for more info.- Six Rsync
Rsync Library for Ruby. Used in the Updater Suite.
- Six Rsync Builder
Please check the Wiki for more info.
- Rarma Viewer
Test Project for working with ArmA statistics data
- RarmaLink
Project by Spooner. Continuation by Sickboy.
Ruby <-> Named Pipe <-> ArmAlib <-> ArmA
See Wiki for more details
- six-uac
Ruby uac library
- six-xmpp
First Rails 3 test
- SPON
Spooner's modular scripts/addons, based around a core library.
- SPON Core
Common library for use by all SPON components. Also includes a debugging log.
- SPON CrewNotify
Notifications on player entering or exiting your vehicle.
- SPON DeathMessages
Configurable death messages to replace the defaults.
- SPON DynamicTerrain
Creating and deforming terrain by will alone...
- SPON HoloMap
3D holographic radar map projector.
- SPON Kits
Define and manage soldier equipment loadouts.
- SPON Map
Advanced map window replacement with improved and extended interface.
- SPON Money
Shopping and banking system.
- SPON Radar
Long-range AWACS radar system (up to 250km).
- SPON Rangefinder
Adds an overlay to the standard ArmA SOFLAM laser designator showing range, azimuth and elevation.
- SPON RearView
Gives the driver/pilot of most vehicles working rear-view mirrors or remote cameras.
- SPON Recognise
Fixed range identification tags for infantry and vehicles.
- SPON Scuba
Explore the vast undersea kingdom at last...and blow it up! Underwater swimming and demolitions.
- SPON Status
Clearly show the status of the player's alliance, group and vehicle as an overlay.
- Spritz Island

Spritz Island is a small fictional island placed on the Aegean Sea - Greece
Features:
- Based on real DEM data from real Aegean sea island
- Mixed environment with forests and desert areas
- Vegetation and bush type changes from sea level to mountain level.... - Swedish Army Mod
*-Swedish units and gear-*
We try to bring out all ideas about Swedish stuff that are possible in ArmA2. Soldiers, weapons and combat-vehicles, but also more random stuff like buildings, bunkers, camouflaged-nets, civilan stuff, and static objects that can be of interest for serious mission-editors. The only two demands we have on our content is that it should somehow be connected to Swedish military scenarios, and be of a certain quality to match the game....
- Takistan Force
Cooperative mission for up to 20 players on Takistan (ArmA II Operation Arrowhead) - GWAC
Mission template for a TvT campaign event-series
- Overview
Tools to visualize gameplay activities recorded by the ArmA2 server-log.
- TrueMods

Small addon modifications for ArmAII¶
1) True User Mods - Personal client-side addons.
2) True Gameplay Mods - Personal client-side addons, but should also be run by ALL players and server-side as well for fair Multiplayer since it alters gameplay....
- T_D Tools
Collection of tools for handling BIS files.
- UMPC mission pack BugTracker
closed.
- UPSMON
This is a project to enhance AI in combat and making mission edition easier.
- Allows AI to use comunicate enemies and flank them.
- Allows AI to use empty vehicles and to do paradrop if hely.
- Allows AI to use static weapons
- Allows AI to patrol and use buildings, AI come in buildings to search you.... -
- Vietnam: The Experience

Vietnam: The Experience (VTE) is the most comprehensive and detailed Vietnam mod for OFP, ArmA and ArmA 2.
- Vigilante Systems
[[!/attachments/909/VIG-Insignia_green_160x160.png!:/projects/show/vig-systems]]
Emulate real-world Weapon Systems inside ArmA/ArmaII.
- VIG_Javelin
Javelin Weapon System
- VIG_M93
M93 Hornet WAM (Wide Area Munition)
- VIG_Mines
VIG_Mines is the project to unify efforts of creating proper mines inside Arma2.
It contains the VIG_Mines_main addon which will contain all common, country un-specific, things like warning signs and mine-placing/removal tools...
Other Mine Types, may it be other countries mines or a certain time-frame of mines (like VIG_Mines_NAM would be for Vietnam War era mines). ...
- VIG_VOSS
Vehicle Obscuration Smoke System
Basically effects of such systems being launched including grenade models.
For use with all kinds of vehicle, be it HMMWV, Stryker (LVOSS) or tanks.
- W0lle's Crappy Missions

Found a problem or bug in one of my missions? Here's the place to bitch and moan. :)
Here you also find all beta missions which are not ready for public release. - World Tools

World tools is a small tool written in C# that help users on island creation. It's an ideal companion of Visitor 3.
Some features of World Tools includes:
1) Fence Generator system for placing fences, walls and a lot of other kind of object....
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