<?xml version="1.0" encoding="UTF-8"?>
<news type="array">
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-03-09T10:29:34+00:00</created-on>
    <description>We are happy to announce the Stable release of v1.0!
Release Candidate 10 is the Winner :)

Please see:
* "Download":http://ace.wikkii.com/wiki/Main_Page#Downloads
* "RC10 Release Notes":http://dev-heaven.net/news/332
* "BI Forums Thread":http://forums.bistudio.com/showthread.php?t=96371</description>
    <id type="integer">335</id>
    <project-id type="integer">91</project-id>
    <summary>Stable Release</summary>
    <title>A.C.E. v1.0 Stable Release!</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-03-08T18:01:07+00:00</created-on>
    <description>{{&gt;TOC}}

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Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* "Release Candidate 10":http://dev-heaven.net/versions/show/532
* Added: AI Talk: Dynamic Speaking AI (Module)
* Missile guidance improvements
* Shtora uses real tank smoke launchers, and only when useful.
* Internal Fixes and Optimizations

h2. ACE

Build 316
Updated to source:@19b9a5eb63079e3b702f9cd32643c67d2c3ea977

h3. Fixed

* Saclos/other systems that use fake laser, won't show laser dot anymore [Sickboy]


Build 315
Updated to source:@8fd2a6b0fbb72bb3ce83564cacd96aa47083c425

h3. Fixed

* Issue with the icon scaler function caused it to gain priority over other things and break laser designators when player had map tools. [Nou]


Build 311
Updated to source:@6c954d98aee6bb768e2f5d38e9c3c798f6d0b454

h3. Changed

* Shtora now detects lasing by tanks. [q1184]
* Shtora smoke more effective [q1184]

h3. Fixed

* Shell tracers don't ricochet anymore when the round is dead [q1184]

h3. Added

* Dumpconfig (to create allInOneConfig) to ACE_Demo1 mission [Sickboy]
* Ka-52's turret, Mi-24's USPU-24 get rangefinding and automatic correction for movement [zGuba]
* Mi-24's Shturm-V and Falanga-V missile guidance systems work as advertised in Russian sources [zGuba]


h2. ACEX

Build 210
Updated to source:@6defbcb46c8125c508891ed844054d10771d5f5a

h3. Changed

* Enabled lead in M2 FCS [q1184]


h2. ACEX_PLA

Build 17
Updated to source:@f2a37a06d4d3857c6bc69e4149331335b1367158


h2. ACEX_SM

Build 24
Updated to source:@8224a10052868a3c94e9902e4791ccb21480e1af
</description>
    <id type="integer">332</id>
    <project-id type="integer">91</project-id>
    <summary>Release Candidate 10</summary>
    <title>A.C.E. v1.0 RC10</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-03-05T17:42:17+00:00</created-on>
    <description>{{&gt;TOC}}

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Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* "Release Candidate 9":http://dev-heaven.net/versions/show/527
* Added "TankFCS, Fire Control System for Tanks. New keys.":http://ace.wikkii.com/wiki/Features_of_ACE2#Tank_Fire_Control_System Refs #8859
* Added "About ACE" main menu feat
* Spectator improvements
* Missile guidance improvements
* Fixed Certain sides were friendly or hostile to eachother, regardless of mission settings
** *FIX IS IN CBA!*
* Test Missions (Multiplayer -&gt; Create game -&gt; Utes)
** Added Test mission for TankFCS
** Added Test mission for EASA
** Added Test mission for MissileGuidance_LOAL
** Enhanced with visualization of shell/missile/lasertarget location and trajectory in 3d and 2d.
* Internal Fixes and Optimizations


h2. CBA

Build 83
Updated to source:@4ee110e3f32d13587a46273cbae6828f467c3b36


h2. ACE

Build 310
Updated to source:@b601a318c24a1b25d487c5d56d93a8bd8e8cc59f

h3. Added

* Automatic adjustment of AH-1 and AH-64 cannons [zGuba]


Build 306
Updated to source:@9610c74a6d068dc95a1c10f9b1f08b34307e5297

h3. Changed

* Aborting refueling will still give you the fuel you already received. refs #9415 [Sickboy]
* Finalized spectator [Xeno]
* Vehicle repairs that are broken off early, will still be partially repaired. refs #9415 [Sickboy]

h3. Fixed

* Skydive/Para control responsiveness would vary with FPS. Also Increased skydiver's gliding ability slightly. [Homer Johnston]

h3. Added

* Generic tank FCS (check ace_keys.hpp for bindings). [q1184]


h2. ACEX

Build 209
Updated to source:@a6156ed0af3d6de703029cf5eb41dce112eff633


h2. ACEX_SM

Build 23
Updated to source:@4b8d6ed91419b1afbf52d3fa9b2930f22430d407


h2. ACEX_PLA

Build 16
Updated to source:@9b11705506a5dc3f0e3d1c3de2b59a8cf3b1c8c7

h3. Added

* FCS for ZTZ-99 [q1184]
</description>
    <id type="integer">331</id>
    <project-id type="integer">91</project-id>
    <summary>Release Candidate</summary>
    <title>A.C.E. 1.0 RC9</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-03-03T17:39:06+00:00</created-on>
    <description>{{&gt;TOC}}

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Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* "Release Candidate 8":http://dev-heaven.net/versions/show/526
* Added ACE (Map) Diary menu with Credits, Wiki (Documentation) link, Bugtracker link, and Keybindings overview of all ACE features (actually configured bindings)
* Added Simple test missions
** ACE_Demo1, SinglePlayer -&gt; Scenarios -&gt; ACE_Demo1
** ACE_test_Missile_guidance, Multiplayer -&gt; Create game -&gt; Utes -&gt; ACE_Test_MissileGuidance
* Spectator improvements
* Player missile guidance improvements
* "Seized by" trigger issues resolved, refs #9377
* Internal Fixes and Optimizations


h2. CBA

Build 82
Updated to source:@6e77de68bbcde3936595d8c2b6859e6d098bf1ee


h2. ACE

Build 305
Updated to source:@932add502f7c0b3c7f42c077adbf4b80a19b3a45


Build 299
Updated to source:@2b23bea61f27bec74c4dd7f113a4360a3e69afb9

h3. Changed

* Aircraft ejections - general improvements [Homer Johnston]
* Improved airial refueling. Added correct external tanks to KC130 tanker (Model from NZDF Crash). Fuel probes can become damaged if released and flying close above ground or attempting to land/takeoff with released fuel probes [rocko]

h3. Added

* "Repair Tanks fully" (beyond tracks) module. When enabled, Damage simulation enabled vehicles can be fully repaired. refs #9376 [Sickboy]
* ACE_missions with basic demo mission(s) [Sickboy]
* Ingame help module by alef [rocko]


h2. ACEX

Build 208
Updated to source:@fe726e5ccf4894be3e6b3a4305bebedf8dae5e8f

h3. Fixed

* BMD hatch indicating exact damage [zGuba]


h2. ACEX_PLA

Build 15
Updated to source:@ec5f6106e8b38f51c6f67ce9a5656d135b423ca0


h2. ACEX_SM

Build 22
Updated to source:@eb8ad4b492c34a8e808f88a0b7e4cd910760af71
</description>
    <id type="integer">328</id>
    <project-id type="integer">91</project-id>
    <summary>Release Candidate</summary>
    <title>A.C.E. RC8</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-03-01T18:00:22+00:00</created-on>
    <description>{{&gt;TOC}}

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Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* "Release Candidate 7":http://dev-heaven.net/versions/show/525
* Added Information for Server owners to "configure the level of version checking":http://ace.wikkii.com/wiki/Frequently_Asked_Questions_about_ACE2#How_can_I_configure_my_server_to_allow_clients_to_connect_with_slightly_different_versions_of_ACE.3F
* MissileGuidance Improvements (Take 4)
* Internal Fixes and Optimizations

h2. ACE

Build 298
Updated to source:@56c89f5ee947d7383ef20768160d306f1c0ee0dc


Build 291
Updated to source:@8478dca4fa9c8d2530465815c74c86b1a8bd994b

h3. Changed

* Airburst mode and building sectional damage for nukes. [Evil_Echo]
* HandleDamage eventhandler gets when a unit dies, refs #9311 [Xeno]

h3. Fixed

* Longbow radar lock in MP! closes #9326 [Sickboy]
* Missile guidance problems over buildings [zGuba]
* Units standing in vehicles after teamswitch, refs #9289 [Xeno]

h3. Added

* ACE_ServerConfig VERSIONING_LEVEL define. To control the level of version checking performed. [Sickboy]
* Sys_spectator: Joy for mission makers, debuggers, testers, etc. [Sickboy]
* Sys_weapons, scripts and functions for enumuration of weapons and magazines, for use in boxes. Incl "MagicBox" for ease of use. [Sickboy]


h2. ACEX

Build 207
Updated to source:@e537b74860f464b00b53203f4fda343dffcd01cc
</description>
    <id type="integer">327</id>
    <project-id type="integer">91</project-id>
    <summary>Release Candidate</summary>
    <title>A.C.E. RC7</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-02-26T17:49:39+00:00</created-on>
    <description>{{&gt;TOC}}

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Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* "Release Candidate 6":http://dev-heaven.net/versions/show/523
* Included Fixed ACE MPMissions
** Check out the "A.C.E. Mission Fixer":http://dev-heaven.net/news/321 (For those who have issues loading their custom missions since RC4, especially on dedicated servers)
* Internal Fixes and Optimizations

h2. ACE

Build 290
Updated to source:@e7bf64442abc6db4f4c59c36d0cb562591a4f4d4

Build 287
Updated to source:@d9cc91709da989a64ee003a411d77beef73d7d44

h3. Changed

* Reduced intensity of tank cannons muzzle smoke  (refs #9217) [q1184]
* You can now access the gear of unconscious units, refs #9111 [Xeno]

h3. Fixed

* Various features like helidust didn't work in MP [Xeno]


h3. Changed

* You can now access the gear of unconscious units, refs #9111 [Xeno]


h2. ACEX

Build 206
Updated to source:@33ef14576a38e014ecb3847c3602162c317d5be0
</description>
    <id type="integer">322</id>
    <project-id type="integer">91</project-id>
    <summary>Release Candidate</summary>
    <title>A.C.E. RC6</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-02-25T17:44:27+00:00</created-on>
    <description>Since RC4 there are some missions which will not run anymore, especially on dedicated servers.
This is caused by dependencies to addons that have been renamed or removed.

Even though care was taken for backwards compatibility classes, the implementation has been proven to have failed :)

To resolve this particular issues with (custom) Missions, we've created an "ACE Mission Fixer":http://dev-heaven.net/issues/9279 (Find the latest version attached. Readme included inside).
This tool will open, fix, and repack all missions that are in the same folder as the tool.
Make sure to keep backups!

We will do our best to make sure these kinds of changes don't appear or at least not affect you, in the future.
</description>
    <id type="integer">321</id>
    <project-id type="integer">91</project-id>
    <summary>Custom Mission Fixer, and fixed @ACE MPMissions</summary>
    <title>(Unusual) Update, for Missions</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-02-24T17:55:02+00:00</created-on>
    <description>{{&gt;TOC}}

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Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* "Release Candidate 5":http://dev-heaven.net/versions/show/522
* Improvements to Functions PreCompilation, should resolve issues with scripts on first run, like missileguidance enabled missiles.
* More improvements to handling of Missile Guidance.
* Internal Fixes and Optimizations

h2. CBA

Build 80
Updated to source:@a283babb98488278c51a545ac4743e439c9213da


h2. ACE

Build 286
Updated to source:@4a28e1625e2416fd9ababf5361c52858d1b5a6f9


Build 285
Updated to source:@c9fec685bd8f0b553dcd879171ebeeb9c7493028

h3. Fixed

* AI medics treat other units again when wounds is enabled, refs #9266 [Xeno]
* Bradley and other AI gunners get their cojones back [zGuba]

h3. Added

* Optional GPS-requirement for Tracking Markers [Sickboy]


h2. ACEX

Build 205
Updated to source:@601e069cfb8e8159ed837fdbe86983f744cbf545


Build 202
Updated to source:@77f7b79cc0439e6cdb7e959a8897ab17b6053259

h3. Changed

* Hk416-m320 holding anim more appropriate [q1184]

h3. Fixed

* ATV wheels not animated in lower LODs [zGuba]

h3. Added

* HK G3A3 [Aushilfe]


h2. ACEX_SM

Build 21
Updated to source:@a25beb8c7c4b12b4fc7f013c3e98a347bd8597c6


h2. ACEX_PLA

Build 14
Updated to source:@bb85fef136c737512fe6367f03e97b55454309e7
</description>
    <id type="integer">319</id>
    <project-id type="integer">91</project-id>
    <summary>Release Candidate</summary>
    <title>A.C.E. RC5</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-02-22T18:05:12+00:00</created-on>
    <description>{{&gt;TOC}}

!http://pufu.kellys-heroes.eu/signature4.png!

Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* "Release Candidate 4":http://dev-heaven.net/projects/ace-mod2/roadmap?tracker_ids[]=1&amp;tracker_ids[]=2&amp;tracker_ids[]=3&amp;tracker_ids[]=4&amp;completed=1&amp;with_subprojects=0&amp;with_subprojects=1#1.0.4
* Userconfig now packed as store\userconfig.tar (Accessible with WinRAR, 7-zip etc)
* Fixed more MissileGuidance, incl LOAL. refs #8650
** Please see the "new documentation":http://ace.wikkii.com/wiki/Features_of_ACE2#Missile_Guidance_Improvements
* Internal Fixes and Optimizations


h2. CBA

Build 79
Updated to source:@41af79869cb172e876413e485cc437e6ff61f99e


h2. ACE

Build 284
Updated to source:@3fb6239fc78167b470d06c89fc7017e2e199eb2d


Build 274
Updated to source:@7738482c1e1d520a671ff16789321be9821db8cd

h3. Fixed

* ACE Refuel didn't work when fuel below 0.2. fixes #9220 [Sickboy]


h2. ACEX

Build 201
Updated to source:@786898f3a80f32a11ad7ecfadb283600dfd4d04b


Build 199
Updated to source:@b45001e36e253c3706551828d9fe45dc74d3639b

h3. Fixed

* BMD1's konkurs gunner issues   refs #9105 [Aushilfe]

h3. Added

* Modern AK variants, Val, RPK-74m by RobertHammer [q1184]


h2. ACEX_SM

Build 20
Updated to source:@1ff17ce216f34723392ec08d2fafb5d34e921367


h2. ACEX_PLA

Build 13
Updated to source:@3d0b259d55144b8be320bd02d84066b78822eabd
</description>
    <id type="integer">318</id>
    <project-id type="integer">91</project-id>
    <summary>Release Candidate</summary>
    <title>A.C.E. RC4</title>
  </news>
  <news>
    <author-id type="integer">3</author-id>
    <comments-count type="integer">0</comments-count>
    <created-on type="datetime">2010-02-20T12:09:47+00:00</created-on>
    <description>{{&gt;TOC}}

!http://pufu.kellys-heroes.eu/signature4.png!

Updates are automatically installed when "running the software":http://dev-heaven.net/wiki/six-arma-updater/Documentation#Future-runs, configured for A.C.E.
* Latest "Mod information":http://updater.dev-heaven.net/main
* Latest "Updater News":http://dev-heaven.net/projects/six-arma-updater/news

h2. Reporting issues/feedback

Thank you all for feedback/issue reports.
Please use our "issue tracker":http://dev-heaven.net/projects/ace-mod2/issues.

h2. General

* Fixed more MissileGuidance, except LOAL. refs #8650
** Please see the "new documentation":http://ace.wikkii.com/wiki/Features_of_ACE2#Missile_Guidance_Improvements
* Fixed Repairing of tracks 'n wheels, when damage is still 0. refs #9198
* Fixed error in Wounds. refs #9190
* Fixed error in Stamina. refs #9200
* Internal fixes and optimizations


h2. CBA

Build 78
Updated to source:@fd8d10e690f6d7d6c7488940c0e91c715c628d4c


h2. ACE

Build 273
Updated to source:@7c9ebbc3586837571b33663fa9944cd1b0ea6ce5

h3. Fixed

* AGM-114K was fire and forget in LOBL mode [zGuba]
* Extremely long reload times on some EASA weapons [zGuba]
* MFD running only once per mission [zGuba]
* Possibly null variable in expression error [rommel]
* Target designation for AH-1 Hellfires with AI gunners [zGuba]


h2. ACEX

Build 198
Updated to source:@0dca49cc5f742ca2d398c16f8cc830c9c5215db8

</description>
    <id type="integer">317</id>
    <project-id type="integer">91</project-id>
    <summary>Hotfix Purpose</summary>
    <title>A.C.E. RC3, Update #1</title>
  </news>
</news>
