fabrizioT

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  • Registered on: 2009-06-03
  • Last connection: 2010-06-30

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Reported issues: 24

2010-06-06

16:28 ArmA2 Community Issue Tracker Bug #11042 (Duplicate): Wrecks taking fire and exploding
Please fix the (multiple) explosions "feature" for wrecked vehicles so AI is not badly hindered by it:
AI units just...

2010-01-02

15:27 ArmA2 Community Issue Tracker Bug #7604: AI units refuse following group leader (player) in combat mode
For sake of completeness:
* this issue exists for both COMBAT and STEALTH behaviour.

2010-01-01

23:13 ArmA2 Community Issue Tracker Bug #7604: AI units refuse following group leader (player) in combat mode
Discussion about this issue here:
http://forums.bistudio.com/showthread.php?t=92534
Possibly set priority to HIGH?
10:04 ArmA2 Community Issue Tracker Bug #7604 (Expired): AI units refuse following group leader (player) in combat mode
*Info:*
In v1.05 AI units refuse to follow group leader(player) while in combat mode.
This happens also with NO ene...

2009-12-14

13:21 ArmA2 Community Issue Tracker Bug #2551: Suicidal Group leader
Right, sorry.
11:58 ArmA2 Community Issue Tracker Bug #6471: AI too slow to get to cover when ordered "take cover"
Bouben wrote:
> Keep it specific on the "take cover" order.
>
> Danger mode itself is not SO bad and should be tu...
11:49 ArmA2 Community Issue Tracker Bug #2551: Suicidal Group leader
To me, strictly speaking, this is almost fixed in v.1.04 BETA (last build checked: 61062).
Thanks.

2009-12-02

09:13 ArmA2 Community Issue Tracker Bug #4483: AI shooting accuracy: unit SKILL value has negligible effect on shooting accuracy
Nothing changed from what i can see.

2009-12-01

13:41 ArmA2 Community Issue Tracker Bug #2209: AI units can't spot standing enemy at 250m. with clear line of sight
Suma wrote:
> No, we are not simply rolling back to what was before. Many parameters were fixed or fine-tuned. Exten...
11:19 ArmA2 Community Issue Tracker Bug #2209: AI units can't spot standing enemy at 250m. with clear line of sight
Way better AI spotting capabilities since build 60588, due to "sensitivity" multiplication.
Was such a broad change ...

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