wiper

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  • Registered on: 2009-06-03
  • Last connection: 2009-11-20

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Activity

Reported issues: 7

2009-11-02

18:10 ArmA2 Community Issue Tracker Bug #5610: 'ALICE' fsm bug
thanks for polishing kju :thumb:
15:16 ArmA2 Community Issue Tracker Bug #5610 (Closed): 'ALICE' fsm bug
Obs:
Introduced in build 59857 an error message/bug spams arma2.rpt reporting
<code class="sqf">Error in express...

2009-10-06

01:53 ArmA2 Community Issue Tracker Bug #4283: Deadly BuildingPos for AI SetPos'ed there
previous sample mission had a small oversight (addaction wasnt defined correctly afaik)
try this one please, issue s...

2009-10-04

15:44 ArmA2 Community Issue Tracker Bug #2243: FadeSound not working properly
Fireball wrote:
> Any news about this for latests patches? Could you attach a repro mission?
my pleasure
http://ww...

2009-09-05

03:48 ArmA2 Community Issue Tracker Bug #4284 (Closed): Kamikaze air units AI
Chopper AI is much too aggressive going for negative pitch !
Most importantly when attacking enemies, in this cases ...
03:08 ArmA2 Community Issue Tracker Bug #4283 (Expired): Deadly BuildingPos for AI SetPos'ed there
I'm trying to find a workaround for this since weeks now, but unfortunatley to no avail.
Throughout Chernaurus a lot...

2009-09-02

03:19 ArmA2 Community Issue Tracker Bug #3674: Game & possibly System (!!) LockUp completely with added <true> Condition on a Radio T...
Thanks for including the test mission wamingo !

2009-08-15

20:30 ArmA2 Community Issue Tracker Bug #3674: Game & possibly System (!!) LockUp completely with added <true> Condition on a Radio T...
> Target version deleted (1.03.58627)
oops, sorry
> The priorities do not mean anything in CIT, so please do not set...
17:17 ArmA2 Community Issue Tracker Bug #3674 (Closed): Game & possibly System (!!) LockUp completely with added <true> Condition on ...
If a condition is added to a radio trigger (f.e. "this and MyBoolVar"),
as soon as the added condition is <true> an...

2009-08-09

11:27 ArmA2 Community Issue Tracker Bug #2079: BMP-3 front gunner positions out of control and strange named
There seems to be an issue with crew array/status using _"leavevehicle"_ as well, see micro test mission attached:
No...

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